The capital city of the Boar Province of Northedge, this massive city
sits on the west coast, nestled within 100 miles of the Boar/Stag
provincial border. The natural deep water harbor is one of the main
ports of call for the southern provinces, and many traders bound for
Greyhearth first step foot in Ironwynne.
Immense smooth
stone walls surround the city, dating back to the Origin War, when they
were sung from the stone by the First. The walls were never breached by
siege once in the entire conflict, falling to the Second only when the
rulers were betrayed from within. Three main forts are built into the
wall, two smaller buildings, with small portcullis to foot traffic only.
One on the northeastern point, one on the southern point, these
passages are sealed tight in the event of a siege, leaving the only
point of ingress the colossal gates. Each gate rises as tall as the
walls themselves, huge stone doors driven by ancient machinery within
the walls, and they sit in two layers, with a small courtyard in
between, for a total of four gates. Due to their sheer size, they are
commonly left open year-round, closed only in times of peril. The keep
that surrounds these gates houses most of the fighting force of
Ironwynne, as well as the Grand General's tower.
From
their manse in the city, the Duke and Duchess Umberland rule over the
Boar province. While their power over their domain does carry final
weight, they are assisted by three traditional advisors. Chancellor
Maggitha, Chancellor Newn, and the Grand General Springworth, who is
also responsible for the provinces armies and it's protection.
Ironwynne
is one of the few cities in Northedge where the population is not
almost entirely human. Its nature as a major port of call lead to a
mingling of races unmatched anywhere else on the continent. Dragonborn
Sorceror Lords ride through the streets to meetings with Halfling Trade
Princes, Dwarves peddle their crafts to the townsfolk, while High Elves
anchor their City-Ships off the coast of the city, bringing their goods
to market. The humans of Ironwynne are as mixed as bag as the rest of
the races, the dominant religion remains worship of the New God Ito, but
temples and shrines for many deities pop up in the sprawling streets.
The
population of Ironwynne long exhausted any real estate within the
walls, and so, wanting to remain inside the safety of the walls, the
city has extended into the sea. Floating districts stretch out in the
harbor, growing out at least a half mile from the half-moon coast. Ships
arriving in the summer seasons may find themselves docked nowhere near
the city itself, with larger, or more opportunistic ships grabbing the
prime spots in the inner harbour.
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