The Oldenkeeper is one of the gods
native to Autica. Raised up by Mot at the onset of the origin war, he
has since secluded himself within the Deep Wilds, and is by far the
least sociable of all the Old Gods.
Ysengrim is an unique combination of beast and bark, originally an elk, Mot fused him with the ancient trees of his home, creating a being belonging neither to the flora nor the fauna, but somewhere in between. It is difficult to tell where his enormous body ends, and the surrounding forest begins, but in the center of his massive bulk sits, distinctively, the head of the elk he was made from. His antlers have grown throughout the centuries, and they twist and turn through his warped branches, giving him a wild crown.
In the Origin War, Ysengrim was responsible for the creation of the dwarves, a race he intended to be stewards of the earth and the wilds. During the Golden Tyranny, while the Old Gods were locked down, and unable to influence the races they created, the Dwarves became too interested in the ores of the earth, and creations of stone, and strayed from his original vision. Once Benedictum fell, Ysengrim saw what they had become, and judged his original creations to be a failure. He then retreated the the Deep Wilds, which he claimed as a realm for the beasts, and has never left since.
While not as active in the overthrowing of Benedictum as the other Gods, Ysengrim was not entirely idle. When Ish was smote during the Battle of the Split, the Oldenkeeper spirited away one of the remaining halves of the creator God. Ishtu, the Godling of Natural death was far too weak to survive unassisted, and so before his lockdown, he was able to hide the nascent god with a clan of elves living in the frozen southern continent of Weawica. These elves nurtured the Godling, and developed a culture fascinated with the natural processes of death and decay. They would become the Drow.
As the only God to claim dominion over a continent, Ysengrim needed some manner of preventing intrusion to his precious forest, and so he gifted many of the beasts of the Deep Wilds with a supernatural intelligence, and set them to protecting the borders of his domain. From the oldest tree in the woods, he also birthed another God, his daughter, Greatwarden Faoulan Guol, to be the leader of his defense force.
Those few who have met the Oldenkeeper describe him as blunt and gruff. He is largely unconcerned in the dealings of the mortal races, and cares little for them. Few worship him, most of his original creation, the dwarves, either worship the New God Ito, or don't worship anything at all. Some dwarves still worship him and though they hold fervently to the old ways, he hasn't seen fit to grant any of their prayers since he left for the Deep Wilds. Outside of the dwarves, he is sometimes worshiped by druids, and clerics with a natural bent, though far more commonly they will worship his daughter, who is much more vocal and free in giving power to her devout. He will rarely see it fit to give his blessing to the mortal that catches his eye in their dedication to the preservation or reclamation of wild spaces. These outstanding few must remain steadfast in there beliefs, or risk losing the favour of this fickle and sullen God.
Oldenkeeper Ysengrim's domains are Life, Nature and Tempest. His sigil is a brown elk, over a green tree, on a field of deep green.
Ysengrim is an unique combination of beast and bark, originally an elk, Mot fused him with the ancient trees of his home, creating a being belonging neither to the flora nor the fauna, but somewhere in between. It is difficult to tell where his enormous body ends, and the surrounding forest begins, but in the center of his massive bulk sits, distinctively, the head of the elk he was made from. His antlers have grown throughout the centuries, and they twist and turn through his warped branches, giving him a wild crown.
In the Origin War, Ysengrim was responsible for the creation of the dwarves, a race he intended to be stewards of the earth and the wilds. During the Golden Tyranny, while the Old Gods were locked down, and unable to influence the races they created, the Dwarves became too interested in the ores of the earth, and creations of stone, and strayed from his original vision. Once Benedictum fell, Ysengrim saw what they had become, and judged his original creations to be a failure. He then retreated the the Deep Wilds, which he claimed as a realm for the beasts, and has never left since.
While not as active in the overthrowing of Benedictum as the other Gods, Ysengrim was not entirely idle. When Ish was smote during the Battle of the Split, the Oldenkeeper spirited away one of the remaining halves of the creator God. Ishtu, the Godling of Natural death was far too weak to survive unassisted, and so before his lockdown, he was able to hide the nascent god with a clan of elves living in the frozen southern continent of Weawica. These elves nurtured the Godling, and developed a culture fascinated with the natural processes of death and decay. They would become the Drow.
As the only God to claim dominion over a continent, Ysengrim needed some manner of preventing intrusion to his precious forest, and so he gifted many of the beasts of the Deep Wilds with a supernatural intelligence, and set them to protecting the borders of his domain. From the oldest tree in the woods, he also birthed another God, his daughter, Greatwarden Faoulan Guol, to be the leader of his defense force.
Those few who have met the Oldenkeeper describe him as blunt and gruff. He is largely unconcerned in the dealings of the mortal races, and cares little for them. Few worship him, most of his original creation, the dwarves, either worship the New God Ito, or don't worship anything at all. Some dwarves still worship him and though they hold fervently to the old ways, he hasn't seen fit to grant any of their prayers since he left for the Deep Wilds. Outside of the dwarves, he is sometimes worshiped by druids, and clerics with a natural bent, though far more commonly they will worship his daughter, who is much more vocal and free in giving power to her devout. He will rarely see it fit to give his blessing to the mortal that catches his eye in their dedication to the preservation or reclamation of wild spaces. These outstanding few must remain steadfast in there beliefs, or risk losing the favour of this fickle and sullen God.
Oldenkeeper Ysengrim's domains are Life, Nature and Tempest. His sigil is a brown elk, over a green tree, on a field of deep green.
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